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KP028

Solo · FREE PLAY

Nurikabe

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Logic & numbers
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Game guide · KP028

A practical guide to Nurikabe

Make Nurikabe your next activity in the game library. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Keep the game area visible while you use its controls. Read the objective before making your first input. Keep the game area visible while you use its controls.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

A small practice goal

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Use the example to check your reasoning.

Your objective

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Keep that objective in view throughout the round. The example below illustrates a decision.

Follow these playing steps

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Keyboard and screen controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Use the visible help when you are unsure of the next input.

Put the rules into context

An island labelled 1 is already complete, so its edge neighbours must be sea. Use the example as a guide rather than a substitute for reading your board. Notice the change in the playing area.

Where a round can go wrong

Two numbered islands may not merge into one. Check the rule before repeating the action. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.

If you are unsure

On this playing page, what is the goal of Nurikabe?

The key detail is this: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

Before I begin, how do I control Nurikabe?

The key detail is this: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

On this playing page, what example helps explain Nurikabe?

Keep this in mind: An island labelled 1 is already complete, so its edge neighbours must be sea.

When I return, what should I watch out for in Nurikabe?

Two numbered islands may not merge into one.

When I return, what format does Nurikabe offer?

Keep this in mind: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

When I return, which play mode does Nurikabe use?

The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While learning, where should I start with Nurikabe?

Here is the relevant explanation: Shade sea squares and leave islands white.

As a new player, do I need an account or a payment for Nurikabe?

No player account or payment is needed. Game scores are recreational results, not cash prizes.

While learning, how can I find Nurikabe again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

On this playing page, how do I report an issue with Nurikabe?

Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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